Skip to Main Content

MKTG350

Download as PDF

Media and Entertainment

Description

Upon completion of this class, students will have a solid understanding of how marketers and media/content suppliers develop effective strategies, leveraging omni-channel platforms. In addition to traditional media this probes utilizing branded entertainment and other content-driven platforms in pursuit of reaching today's consumers through multiple touch-points at home, at work and throughout the marketplace.

Instruction Modes

In-Person On-Campus

Grade Modes

Pass/Fail (P), Standard (S)

College/School

School of Business

Start Term

Fall 2022 Semester

Free Form Requirements