Description
This course is an introduction to modeling, texturing, and rendering for three-dimensional digital objects and environments. Topics include lighting and color, creating and rendering realistic materials, geometric transformation, and methods for smoothing. This course also examines the applications of these skills across media, such as 3D animation, video games, virtual reality, architectural visualization, and 3D printing.
Instruction Modes
In-Person On-Campus
Grade Modes
Pass/Fail (P), Standard (S)
Department(s)
College/School
School of Liberal Arts
Start Term
Fall 2026 Semester