Description
Further exploration of the principles and methodologies associated with the design of games. The course will cover concepts of narrative theory, social play, complexity, emergence, and designed interaction. Prototyping and play-testing will continue to be emphasized.
Instruction Modes
In-Person On-Campus
Grade Modes
Pass/Fail (P), Standard (S)
Department(s)
College/School
School of Liberal Arts
Start Term
Fall 2022 Semester
Free Form Requirements
Prerequisite(s): course